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Posted Feb 1, 2026

Visual Designer (Contract)

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We are seeking a talented Visual Designer to craft compelling visuals for our flagship games and marketing channels. The role is a 3–6 month remote contract position with the possibility of renewal. Requirements UI & Marketing Assets: Design and animate promo materials, in-game UI (menus, HUDs, icons, typography), social graphics, banners, key art, and store assets with minimal revisions End-to-End Execution: Conceptualize—from wireframes/mockups through final deliverables—high-quality graphic designs in diverse styles, iterating based on sprint feedback and technical constraints Design Systems: Develop and maintain cohesive visual guidelines (color palettes, typography, iconography) to ensure consistency across products and channels Production Velocity: Estimate and complete tasks within the appropriate velocity for your level, proactively flagging scope or timeline risks Feedback & Collaboration: Participate actively in retros, brainstorming, and sprint planning. Apply team and player/community feedback to enhance user experience. Cross-Functional Partnership: Work closely with content designers, game designers, producers, and engineers to ship visuals on time and on budget Tool Adoption: Master existing toolset (Animate CC, Illustrator, Photoshop) and learn new software quickly with guidance Benefits Competitive compensation Opportunity to work with a next-generation live operations games company Inclusive and accessible work environment Originally posted on Himalayas